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Levels Tower Defense Simulator Wiki Fandom

WEBLevels are Tower Defense Simulator's internal experience system. Each player starts at Level 0, but as they play through the game, they will earn EXP, allowing them to reach …

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URL: https://tds.fandom.com/wiki/Levels

Void Reaver Tower Defense Simulator Wiki Fandom

WEBThe Void Reaver is the final boss in Hardcore Mode. It moves at an extremely slow speed, but it has an extremely high amount of health, higher than all other enemies in the game …

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Wox the Fox Tower Defense Simulator Wiki Fandom

WEBWox the Fox is the final boss of Pizza Party, replacing the Fallen King. Wox the Fox has a slow speed but a high amount of health. When the Lost Souls modifier is …

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Fallen King Tower Defense Simulator Wiki Fandom

WEBThe Fallen King is the final boss in Fallen mode. It also appears as the fourth major boss in Hardcore mode. Although it moves somewhat slowly (during its Rage Mode, it moves …

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Nuclear Monster Tower Defense Simulator Wiki Fandom

WEBThe Nuclear Monster is the final boss of Polluted Wasteland II. It has an extreme amount of health—exceeding the health of every enemy in-game—but has a …

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HP Locked Tower Defense Simulator Wiki Fandom

WEBBase health is capped.In-Game Description HP Locked is a modifier that sets your base health to a specific number, regardless of how high your level is. It increases all …

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Speedy King Tower Defense Simulator Wiki Fandom

WEBThe Speedy King is a large and fast enemy that only appears in Hardcore mode. For its debut, it has high health and above average speed. It has an ability where upon death, …

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Tank Tower Defense Simulator Wiki Fandom

WEBTank, previously known as the Tank 1, is a large and tanky boss that appears in Fallen mode and Badlands II. The Tank is a fast, high health enemy, with speeds similar to the …

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Gunslinger Tower Defense Simulator Wiki Fandom

WEBThe Gunslinger is the final boss of Badlands II, replacing the Fallen King. Although it moves slowly, it has a large amount of health and many abilities that can …

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Medic Tower Defense Simulator Wiki Fandom

WEBThe Medic is an intermediate support tower that can heal back any base health that has been lost. It can be unlocked from the store for 1,500. The Medic heals base health by a …

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Fallen Rusher Tower Defense Simulator Wiki Fandom

WEBThe Fallen Rusher is an extremely fast enemy that only appears in Hardcore mode. Although it has low health, it holds a shield and moves extremely fast, being …

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Molten Mode Tower Defense Simulator Wiki Fandom

WEBMolten mode, formerly Normal mode, is one of the four main Survival modes. Molten mode has 40 waves. It is named after its final boss, the Molten Boss. In this …

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Fallen Swordmaster Tower Defense Simulator Wiki Fandom

WEBThe Fallen Swordmaster is a major boss that only appears as the third boss in Hardcore mode. It was based on the Swordmaster from the SFOTH Event. This version, however, …

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Polluted Wasteland II Tower Defense Simulator Wiki Fandom

WEBPolluted Wasteland II is a night-time map that has recently been through a nuclear disaster. It is the new version of Polluted Wasteland, a removed map. The mode of the map is …

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Molten Boss Tower Defense Simulator Wiki Fandom

WEBThe Molten Boss is the final boss in Molten mode. It also appears as the second major boss in Hardcore mode. Like most other major bosses, the Molten Boss …

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Circuit Tower Defense Simulator Wiki Fandom

WEBThe Circuit is a very fast enemy that appears in Hardcore mode (it used to appear in Polluted Wasteland in Fallen mode, replacing the Error). The Circuit has quite high …

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Left Hand Tower Defense Simulator Wiki Fandom

WEBThe Left Hand, alongside the Right Hand, was the final boss of the third act in the Lunar Overture Event. It had a high amount of health, much higher than any other …

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Krampus Tower Defense Simulator Wiki Fandom

WEBKrampus was the third and final boss that appeared in Krampus Frosthold as part of the Krampus' Revenge Event. As with most major bosses, it had an extremely high amount …

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