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Hit Points, Healing, and Dying

WebChapter 9: Playing the Game / General Rules Hit Points, Healing, and Dying Source Core Rulebook pg. 459 4.0 All creatures and objects have Hit Points (HP). Your maximum Hit …

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Belt of Good Health

WebBelt of Good Health Item 4 Invested Magical Necromancy SourcePathfinder Beginner Box: Game Master's Guide pg. 54Price 85 gp Usage worn belt; Bulk L When you put on this …

Category:  Health Go Health

Temporary Hit Points

WebSourceCore Rulebook pg. 461 4.0 Some spells or abilities give you temporary Hit Points. Track these separately from your current and maximum Hit Points; when you take …

Category:  Health Go Health

Animal Companions

WebApe Source Player Core pg. 206 Your companion is an ape or other primate. Size Small Melee [one-action] fist, Damage 1d8 bludgeoning Str +3, Dex +1, Con +2, Int-4, Wis +2, …

Category:  Health Go Health

Ability Score Overview

WebEach ability score starts at 10, representing human average, but as you make character choices, you’ll adjust these scores by applying ability boosts, which increase a score, …

Category:  Health Go Health