Cultist Simulator Health Upgrade

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Health - Cultist Simulator Wiki

(7 days ago) Health is an Ability Card that represents the player's physical well-being. It is used for actions that represent physical labor, effort, or injury, and running out of Health can result in death. Most uses result in it being returned as "Health (Fatigued)", which is unusable but will be restored to Health after 60 seconds. Fatigue … See more

https://cultistsimulator.fandom.com/wiki/Health

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Vitality - Cultist Simulator Wiki

(9 days ago) WebVitality is a type of Advancement that can increase Health. The first time you Study two Vitality, you will gain Skill: a Hardened Physique and an extra Health. Then studying two Vitality yields Vitality: a Lesson Learnt. …

https://cultistsimulator.fandom.com/wiki/Vitality

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